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POCHE PASTICHE
A framework to increase participation in neighborhoods that are sustainable in a broad sense — environmentally, economically, socially — where neighbors with a medley of experience look after one another.
WHY?
Poche Pastiche seeks to make home ownership less daunting for Americans by addressing the need for right-sized, affordable, energy efficient, location efficient, cooperative, and livable housing.
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DBL GAMES
A game framework for soft skills assessment and development that responds to the unique needs of a new generation.
WHY?
DBL Games seeks to help young Americans build critical skills needed for success in the job market. When people get the support they need, when they need it, in a language they understand, they are empowered to overcome big challenges on their own.
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ENERGY SMACKDOWN
An innovative social marketing strategy to maximize savings and participation in the most boring of fields, residential energy efficiency.
WHY?
“Smackdown” participants achieved 14 percent reduction in electric usage and 17 percent reduction in gas usage, three times the savings of traditional utility outreach programs.
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PAYMENT SYSTEMS COLLEGE
An entertaining 2D learning game to help convenience store owners and operators reduce down-time and improve profitability.
WHY?
By raising the employee's level of emotional engagement — through drama, social interaction, game play — learning is accelerated. In simple terms a brain enjoying itself is functioning more efficiently.
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CREW RESOURCE MANAGEMENT
An immersive learning simulation to help fleet members develop a heightened sense of themselves, their co-workers, their work environment.
WHY?
Learning through experience, even simulated experience, is by far the most effective way to change attitudes and behaviors--far more effective than listening- or reading-based learning. It's at the point-of-failure where profound learning takes place.